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Solid Angle Cinema4D to Arnold 2.4.1.2 for Cinema4D R20

Author: supnatural at 10-10-2018, 18:58   
Solid Angle Cinema4D to Arnold 2.4.1.2 for Cinema4D R20
Solid Angle Cinema4D to Arnold 2.4.1.2 for Cinema4D R20 | 193.2 mb
Solid Angle has released version 2.4.1.2 of Arnold for Cinema4D R20 (C4DtoA). This plug-in provide a bridge to the Arnold renderer from within the standard Cinema 4D R20 interface. C4DtoA is now shipping with the latest Arnold 5.2.0.1 core.



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Gumroad - Arnold Light Suite C4D v1.0

Author: supnatural at 8-10-2018, 13:00   
Gumroad - Arnold Light Suite C4D v1.0
Gumroad - Arnold Light Suite C4D v1.0

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Solid Angle Katana 2.6/3.0 to Arnold 2.2.0.2

Author: nhammen at 3-10-2018, 10:24   
Solid Angle Katana 2.6/3.0 to Arnold 2.2.0.2
Solid Angle Katana 2.6/3.0 to Arnold 2.2.0.2 (Win/Lnx) | 900 Mb (Total)

Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.

Multi-threaded scene translation, made possible by Geolib3 in Katana 2.

Support for the latest Arnold 4.2.x series.

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Learn Arnold - Fundamentals of Shading and Lighting

Author: supnatural at 27-09-2018, 11:06   
Learn Arnold - Fundamentals of Shading and Lighting
Learn Arnold - Fundamentals of Shading and Lighting
Duration 6h 30m Project Files Included MP4

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Solid Angle Houdini to Arnold 3.1.1 for Houdini

Author: nhammen at 21-09-2018, 08:35   
Solid Angle Houdini to Arnold 3.1.1 for Houdini
Solid Angle Houdini to Arnold 3.1.1 for Houdini | 1.3 Gb

Solid Angle has unveiled Arnold for Houdini 3.1.1. This add-on provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage.

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Solid Angle Maya To Arnold 3.1.0.1 for Maya 2016-2018

Author: supnatural at 17-09-2018, 21:25   
Solid Angle Maya To Arnold 3.1.0.1 for Maya 2016-2018
Solid Angle Maya To Arnold 3.1.0.1 for Maya 2016-2018
File size: 1.1 GB (total)
Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface. MtoA is now shipping with the Arnold 5.0 core.




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Solid Angle Cinema4D to Arnold 2.4.0.1 for Cinema4D R17-R19

Author: u2ua at 28-08-2018, 13:23   
Solid Angle Cinema4D to Arnold 2.4.0.1 for Cinema4D R17-R19
Solid Angle Cinema4D to Arnold 2.4.0.1 for Cinema4D R17-R19 | 540.8 mb


Solid Angle has released version 2.4.0.1 of Arnold for Cinema4D (C4DtoA). This plug-ins provides a bridge to the Arnold renderer from within the standard Cinema 4D interface. C4DtoA is now shipping with the latest Arnold 5.2.0.0 core.
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Solid Angle Katana 2.6/3.0 to Arnold v2.2.0.0 (Win / Linux)

Author: nhammen at 17-08-2018, 06:33   
Solid Angle Katana 2.6/3.0 to Arnold v2.2.0.0 (Win / Linux)
Solid Angle Katana 2.6/3.0 to Arnold v2.2.0.0 (Win / Linux) | 1 GB

Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.

Multi-threaded scene translation, made possible by Geolib3 in Katana 2.

Support for the latest Arnold 4.2.x series.

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Solid Angle Katana 2.63.0 to Arnold 2.2.0.0

Author: voska89 at 16-08-2018, 11:35   
Solid Angle Katana 2.63.0 to Arnold 2.2.0.0
Solid Angle Katana 2.63.0 to Arnold 2.2.0.0
File size: 227/227 MB
Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.

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Solid Angle Cinema4D To Arnold 2.4.0.1 for Cinema4D

Author: u2ua at 16-08-2018, 08:07   
Solid Angle Cinema4D To Arnold 2.4.0.1 for Cinema4D
Solid Angle Cinema4D To Arnold 2.4.0.1 for Cinema4D | 546 MB (total)


Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, ShiChuang and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.
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